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Cub Scout Pack 215 Sponsored
by First
Presbyterian |
215 Cubs - Bear Requirements |
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Bear
Badge Requirements
As revised in the 1998 edition of the
Bear Cub Scout Book. |
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To earn the Bear Badge, a Cub Scout must complete 12 achievements
out of a possible 24 that are offered in the book. The achievements are
grouped in 4 major areas, GOD, COUNTRY, FAMILY, and SELF. Within each group,
a required number of achievements must be completed, as indicated below.
Also, any achievements that they do NOT use to earn the Bear Badge may be
used to earn Arrow Points. (Note that these achievements, as were the Wolf activities, are
primarily done at home and signed off by an adult family member after the boy
has completed each one. The book is then shown to the Den Leader who records
the progress and also signs the boy's book.) The Bear Achievements are as follows, page number references to
the Bear Book are in parenthesis. If the Cub Scout has not previously earned the Bobcat Badge, it must be earned
first. |
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GOD (Do ONE of the following)
1. WAYS WE WORSHIP
COUNTRY (Do THREE of the following)
a.
Write
or tell what makes b.
With
the help of your family or den leader, find out about two famous Americans.
Tell the things they did or are doing to improve our way of life. c.
Find
out something about the old homes near where you live. Go and see two of
them. d.
Find out
where places of historical interest are located in or near your town or
city. Go and visit one of them with your family or den. e.
Choose
a state; it can be your favorite one or your home state. Name its
state bird, tree, and flower. Describe its flag. Give the date it was
admitted to the union. f.
Be a
member of the color guard in a flag ceremony for your den or pack. g.
Display
the a.
Tell
in your own words what folklore is. List some folklore stories, folk songs,
or historical legends from your own state or part of the country. b.
Name
at least five stories about American folklore. Point out on a c.
Read
two folklore stories and tell your favorite one to your den.
a.
Choose
a bird or animal that you like and find out how it lives. Make a poster
showing what you have learned. b.
Build
or make a bird feeder or birdhouse. c.
Explain
what a wildlife conservation officer does. d.
Visit
one of the following: e.
Name
one animal that has become extinct in the last 100 years. Tell why animals
become extinct. Name one animal that is on the endangered species list. a.
Save 5
pounds of glass or aluminum, or 1 month of daily newspapers. Turn them in at
a recycling center or use your community's recycling service. b.
Plant
a tree in your yard, or on the grounds of the group that operates your Cub
Scout pack, or in a park or other public place. Be sure to get permission
first. c.
Call city
or county officials or your trash hauling company and find out what happens
to your trash after it is hauled away. d.
Do a
water-usage survey in your home. Note all the ways water is used. Look for
any dripping faucets. e.
Discuss
with an adult in your family the ways your family uses energy. f.
Find
out more about your family's use of electricity. a.
Make a
set of your own fingerprints. b.
Make a
plaster cast of a shoeprint. c.
Check
the doors and windows of your home. d.
Visit
your local sheriff's office or police station. e.
Be
sure you know where to get help in your neighborhood. f.
Be
sure fire and police numbers are listed by the phone at your home. g.
Know
what you can do to help law enforcement. FAMILY (Do FOUR of the following)
a.
Visit
your library or newspaper office. Ask to see back issues of newspapers or an
almanac. b.
Find
someone who was a Cub Scout a long time ago. Talk with him about what Cub
Scouting was like then. c.
Start
or add to an existing pack scrapbook. d.
Trace
your family back through your grandparents or great- grandparents; or, talk
to a grandparent about what it was like when he or she was younger. e.
Find
out some history about your community. f.
Write
in a journal for 2 weeks. a.
With
an adult, bake cookies. b.
With
an adult, make snacks for the next den meeting part of your supper. c.
Prepare
one part of your breakfast, one part of your lunch, and one part of your
supper. d.
Make a
list of the 'junk' foods you eat. Discuss "junk" food with a parent
or teacher. e.
Make
some trail food for a hike. f.
Make a
dessert for your family. a.
Go on
a trip with members of your family. b.
Have a
"family-make-and-do-night." a.
Tell
what to do in case of an accident in the home. A family member needs help.
Someone's clothes catch on fire. b.
Tell
what to do in case of a water accident. c.
Tell
what to do in case of a school bus accident. d.
Tell
what to do in case of a car accident. e.
Have a
health checkup by a physician (optional). a.
Go camping
with your family. b.
Go on
a hike with your family. c.
Have a
picnic with your family. d.
Attend
an outdoor event with your family. e.
Plan
your outdoor family day. a.
Go
grocery shopping with a parent or other adult member of your family. b.
Set up
a savings account. c.
Keep a
record of how you spend money for 2 weeks. d.
Pretend
you are shopping for a car for your family. e.
Discuss
family finances with a parent or guardian. f.
Play a
board game with your family that involves the use of play money. g.
With
an adult, figure out how much it costs for each person in your home to eat
one meal. SELF (do FOUR of the following)
a.
Know
the rules for bike safety. If your town requires a bicycle license, be sure
to get one. b.
Learn
to ride a bike, if you haven't by now. Show that you can follow a winding
course for 60 feet doing sharp left and right turns, a U-turn, and an
emergency stop. c.
Keep
your bike in good shape. Identify the parts of a bike that should be checked
often. d.
Change
a tire on a bicycle. e.
Protect
your bike from theft. Use a bicycle lock. f.
Ride a
bike for 1 mile without rest, and be sure to obey all traffic rules. g.
Plan
and take a family bike hike. a.
Set up
the equipment and play any two of these outdoor games with your family or
friends. (Backyard golf, Badminton, Croquet, Sidewalk
shuffleboard, Kickball, Softball, Tetherball, Horseshoes, Volleyball) b.
Play two
organized games with your den. c.
Select
a game that your den has never played. Explain the rules. Tell them how to
play it, and then play it with them. a.
Do
physical fitness stretching exercises. Then do curl-ups, push-ups, the
standing long jump, and the softball throw. b.
With a
friend, compete in at least six different two-person contests. (Many examples in book.) c.
Compete
with your den or pack in the crab relay, gorilla relay, 30-yard dash, and
kangaroo relay. NOTE TO PARENTS: If a licensed physician certifies that the
Cub Scout's physical condition for an indeterminable time doesn't permit him
to do three of the requirements in this achievement, the Cubmaster and pack
committee may authorize substitution of any three Arrow Point electives. a.
With
an adult in your family, choose a TV show. Watch it together. b.
Play a
game of charades at your den meeting or with your family at home. c.
Visit
a newspaper office, or a TV or radio station and talk to a news reporter. d.
Use a
computer to get information. Write, spell-check, and print out a report
on what you learned. e.
Write
a letter to a company that makes something you use. Use e-mail or the f.
Talk
with a parent or other family member about how getting and giving facts fits
into his or her job. a.
Make a
list of the things you want to do today. Check them off when you have done
them. b.
Write
two letters to relatives or friends. c.
Keep a
daily record of your activities for 2 weeks. d.
Write
an invitation to someone. e.
Write
a story about something you have done with your family. f.
Write
a thank-you note. g.
Write
about the activities of your den. a.
Know
the safety rules for handling a knife. b.
Show
that you know how to take care of and use a pocketknife. c.
Make a
carving with a pocketknife. Work with your den leader or other adult when
doing this. d.
Earn
the Whittling Chip Card. a.
Show
how to use and take care of four of these tools. b.
Build
your own tool box. c.
Use at
least two tools listed in requirement (a) to fix something. a.
Build
a model from a kit. b.
Build
a display for one of your models. c.
Pretend
you are planning to change the furniture layout in one of the rooms in your
home. d.
Make a
model of a mountain, a meadow, a canyon, or a river. e.
Go and
see a model of a shopping center or new building that is on display
somewhere. f.
Make a
model of a rocket, boat, car, or plane. a.
Whip
the ends of a rope. b.
Tie a
square knot, bowline, sheet bend, two half hitches, and slip knot. Tell
how each knot is used. c.
Learn
how to keep a rope from tangling. d.
Coil a
rope. Throw it, hitting a 2-foot square marker 20 feet away. e.
Learn
a magic rope trick. f.
Make
your own rope. a.
Learn
the rules of and how to play three team sports. b.
Learn
the rules of and how to play two sports in which only one person is on each
side. |